Showing posts with label Pre-production cinematic project. Show all posts
Showing posts with label Pre-production cinematic project. Show all posts

Thursday, 17 March 2016

18/03/16-Today

Today I spent my time by helping Jacob with the timing of the animatic and I also recorded sounds and received sourced sounds from https://www.freesound.org/ to apply to the finished animatic.

Wednesday, 16 March 2016

17/03/16- Dialogue

From out last meeting one of the things we discussed was the dialogue. I started to brainstorm some ideas but the one that stuck out for me was

"Revolutions are a fight between the future and the past. We are the Future! And we intend to clean out the past."

This was for the first part where the Synth overlord is on the laptop screen talking to the man. I figured that the Humans represent the past because they have at this stage had their chance to rule over earth, but fail at this and the Synths take it upon themselves as the representation of the future to clean the wrong doings of the Humans. Very much like in real life how we constantly screw things up and hey we only have one planet, but we don't do a very good job of looking after it.

Later on when we see the synth assassin come in the overlord from the T.V said

"You call us Synths, but we are so much more!"

While I was trying to figure out what he says, I had to find out what these lifeforms were called I juggled a few options such as, Golems, Automatons, Sentinels and Androids to name a few. However I felt Synths worked the best because the word embodies this idea of Techno organic forms very well.

Later on when the man opens his eyes and they appear red and mechanical I thought instead of " we will be slaves no longer!" simply repeating "We are the Future!" from the overlord is a confirmation that he is now one of them.

17/03/16-Character Profile X-22

This is character profile I did for the robot character. I did it really simply because as far as the story goes we don't need to know that much about the synth.

Monday, 14 March 2016

Storyboard-15/03/2016

Here is a final storyboard that I just completed. This was a collaboration between Gabe and myself over the last week. It is still open to change at this stage. 










Thursday, 3 March 2016

Production Schedule- 04/03/16

4th - 13th of March's schedule.
Stuff in brackets isn't until the week after but is something to work on if everything is finished.
Matthew Coles: Storyboard > Rough Sound > (Clay Maquette)
Rhys McKenzie: Style Concepts > Character Concepts > Environment Concepts > Colour Palettes > (Animatic)
Jacob Knight: Style Concepts > Character Concepts > Character Model Sheet > (Animatic)
Michael Fearon: Style Concepts > Environment Concepts > Colour Pallettes > (Environment Sourcing > Character Profiles)
Gabriel Palomo: Style Concepts > Storyboard > (Modelling)

Above is schedule that the team made for the next week and a half based on our final production schedule. I volunteered to do the clay maquette as I think we can finish the storyboard a bit earlier then expected.
Below is the updated production schedule. The only things that changed were Jacob got a promotion and I got a demotion, something to do with our track records or something. Also we removed two weeks of animation for Michael and Rhys to do the matte painting for the windows.



Wednesday, 2 March 2016

Production Schedule-03/03/16

Above is the Production schedule for Team Boiz. This was chosen after careful deliberation and team discussions. We started from the third week as the first two were pretty much done and dusted. Me and Gabe put our hands up for the storyboard because everyone agreed that we were the most knowledgeable about camera shots and techniques.

We all wanted to have a part in the modelling phase so we have tried to divvy up the additional tasks among all the modelling. For example I will model one of the minor parts and at the same time begin working and researching sound for the film, just like Rhys and Jacob will be working on the animatic.

UV is not my strong point so I will help out where I can but focus primarily on the filming and acting of the live action side, the rest of the team will help me out when they can. This was a clear course of action as I have a lot more experience with acting and film then the others, this is the same reason for the editing of the footage in the following weeks.

The second term we all will take part in the animation process and around the side I will be finishing and polishing the sound of the film.  However I think i can get the sound done earlier so I will help out with the other parts in the final weeks.



Saturday, 27 February 2016

ScriptCinematicProject-28/02


Script-Cinematic project
Title: TBC
30-40 seconds

Mark wakes in a strange white room. The room has two doors, one labelled Heaven and the other Hell. Mark is perplexed by the room and its minimalist interior.

Mark stands up and walks over to a nearby poster. The poster is strange, it describes what Heaven and Hell look like and has a picture as an example.

The door labelled Heaven swings open and bright light streams out of the door. A small, cute and well dressed angel floats out holding a clipboard. Angel looks to the left expecting someone to come out of the other door but appears dissatisfied when no one does. Angel knocks angrily on the door until it creeps open leaking out a dim red haze and the noise of loud rock music. A small, drunken devil floats out struggling to stay airborne. Devil eventually falls onto the floor and vomits up the contents of his stomach leaving a mark on the pristine white surface.

Devil lifts himself up after a moment and floats over to mark. He has an extremely close look at him and then turns away. Devil slowly makes his way back to the door.

                                                          DEVIL
                                     You can have this one, he looks boring.

Angel floats over to Mark and grabs him by the shirt and drags him to his own door. Mark struggles to get free.

                                                          MARK
                                      Let me go, I wanna go to Hell.

Mark gets free and tries to get to Hell but just in front of the door he slips on a banana peel. Devil is floating in the doorway laughing maniacally and the door slams shut by it self.